664 {
665
667
668 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"LEGS")));
669 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"BACK")));
670 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"VEST")));
671 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"HeadGear")));
672 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"Mask")));
673 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"BODY")));
674 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"FEET")));
675 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"GLOVES")));
676
677
678 for (int i = 0; i < equippedClothes.Count(); i++)
679 {
680
681 if (equippedClothes[i] == null)
682 {
683 continue;
684 }
685
687 }
688 }
ref array< int > m_ClothingDmg
Result for an object found in CGame.IsBoxCollidingGeometryProxy.