655 {
656
658
659 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"LEGS")));
660 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"BACK")));
661 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"VEST")));
662 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"HeadGear")));
663 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"Mask")));
664 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"BODY")));
665 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"FEET")));
666 equippedClothes.Insert(
ClothingBase.Cast(player.GetItemOnSlot(
"GLOVES")));
667
668
669 for (int i = 0; i < equippedClothes.Count(); i++)
670 {
671
672 if (equippedClothes[i] == null)
673 {
674 continue;
675 }
676
678 }
679 }
ref array< int > m_ClothingDmg
Result for an object found in CGame.IsBoxCollidingGeometryProxy.