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inlineprotected |
player is in block stance and facing the infected
infected is playing heavy attack - decrease the dmg to light
override hit pos by pos defined in type
infected is playing light attack - do not send damage, play animation instead
override hit pos by pos defined in type
См. определение в файле ZombieBase.c строка 607
Перекрестные ссылки Math::AbsFloat(), GameConstants::AI_MAX_BLOCKABLE_ANGLE, Math3D::AngleFromPosition(), ChaseAttackLogic(), vector::DistanceSq(), FightAttackLogic(), DayZInfectedInputController::GetMindState(), GetPosition, m_ActualAttackType, m_ActualTarget и Math::RAD2DEG.
Используется в CommandHandler().