Закрытые члены | |
void | ActionTakeArrow () |
override void | CreateConditionComponents () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override Object | GetDisplayInteractObject (PlayerBase player, ActionTarget target) |
override bool | CanBeUsedOnBack () |
override bool | InventoryReservation (ActionData action_data) |
override void | OnExecute (ActionData action_data) |
См. определение в файле ActionTakeArrow.c строка 1