Граф наследования:ActionTakeArrow:Закрытые члены | |
| void | ActionTakeArrow () |
| override void | CreateConditionComponents () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override Object | GetDisplayInteractObject (PlayerBase player, ActionTarget target) |
| override bool | CanBeUsedOnBack () |
| override bool | InventoryReservation (ActionData action_data) |
| override void | OnExecute (ActionData action_data) |
См. определение в файле ActionTakeArrow.c строка 1