DayZ
1.29
DayZ Explorer by KGB
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OnDebugSpawn()
class Truck_01_Covered_Orange extends
Truck_01_Covered
OnDebugSpawn
(
)
См. определение в файле
Truck_01_Covered.c
строка
3
35
{
36
SpawnUniversalParts();
37
SpawnAdditionalItems();
38
FillUpCarFluids();
39
40
GameInventory
inventory = GetInventory();
41
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
42
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
43
44
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
45
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
46
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
47
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
48
49
inventory.
CreateInInventory
(
"Truck_01_Door_1_1_Blue"
);
50
inventory.
CreateInInventory
(
"Truck_01_Door_2_1_Blue"
);
51
inventory.
CreateInInventory
(
"Truck_01_Hood_Blue"
);
52
53
//-----IN CAR CARGO
54
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
55
inventory.
CreateInInventory
(
"Truck_01_Wheel"
);
56
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
57
inventory.
CreateInInventory
(
"Truck_01_WheelDouble"
);
58
}
GameInventory::CreateInInventory
EntityAI CreateInInventory(string type)
creates entity somewhere in inventory
Определения
3_Game/DayZ/Systems/Inventory/Inventory.c:876
GameInventory
script counterpart to engine's class Inventory
Определения
3_Game/DayZ/Systems/Inventory/Inventory.c:81
Ishodniki
scripts
4_World
DayZ
Entities
Vehicles
InheritedCars
Truck_01_Covered.c
Создано системой
1.13.2