Input value validated version of SetCollisionCylinderTwoWay.
- Аргументы
-
radius | float Radius of cylinder |
negativeHeigh | float Negative height of cylinder |
positiveHeight | float Positive height of cylinder |
- Заметки
- Automatically sets TriggerShape.CYLINDER
usage : SetCollisionCylinderTwoWayValidated(3, -3, 3);
См. определение в файле ScriptedEntity.c строка 80
81 {
82 if (radius <=0)
83 {
85 return;
86 }
87
88 if (negativeHeight > positiveHeight)
89 {
90 ErrorEx(
"Negative height cannot be higher than positive height");
91 return;
92 }
93
95 }
proto native void SetCollisionCylinderTwoWayNative(float radius, float negativeHeight, float positiveHeight)
Sets collision cylinder for object, representing cylinder from origin(center), height can be defined ...
Перекрестные ссылки ErrorEx и SetCollisionCylinderTwoWayNative().
Используется в CylinderTrigger::EOnInit().