DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ CreateMagazinePilesFromBulletDispersed()

static array< Magazine > CreateMagazinePilesFromBulletDispersed ( string bullet_type,
vector starPos,
vector targetPos,
float radius,
float quantity,
float health,
Object ignoreObjectCollison )
staticprotected

См. определение в файле MiscGameplayFunctions.c строка 647

648 {
650 Magazine pile;
651 string item_name;
652 if (!g_Game.ConfigGetText("cfgAmmo " + bullet_type + " spawnPileType", item_name))
653 return items;
654
655 items = CreateMagazinePilesDispersed(item_name,starPos,targetPos,radius,quantity,health,ignoreObjectCollison);
656 return items;
657 }
DayZGame g_Game
Определения DayZGame.c:3868
static array< Magazine > CreateMagazinePilesDispersed(string item_name, vector starPos, vector targetPos, float radius, float quantity, float health, Object ignoreObjectCollison)
creation method using raycast-dispersed positioning; ECE_TRACE not used as a result
Определения MiscGameplayFunctions.c:581
Result for an object found in CGame.IsBoxCollidingGeometryProxy.

Перекрестные ссылки CreateMagazinePilesDispersed() и g_Game.