Перечисления | |
| enum | ELEDState { OFF , BLINKING , ON } |
Функции | |
| void | Land_Underground_Panel () |
| void | ~Land_Underground_Panel () |
| bool | CanInteract () |
| void | Interact () |
| static void | RegisterEntrance (Land_Underground_EntranceBase entrance) |
| static void | UnregisterEntrance (Land_Underground_EntranceBase entrance) |
| static void | RegisterPanel (Land_Underground_Panel panel) |
| static void | UnregisterPanel (Land_Underground_Panel panel) |
| EUndegroundDoorType | GetLinkedDoorType () |
| Land_Underground_EntranceBase | GetLinkedDoor () |
| Land_Underground_EntranceBase | GetClosestDoor () |
| void | SetLEDState (ELEDColors color, ELEDState state) |
| void | SetBlinkingTimer (bool enable) |
| void | OnLEDStateChanged () |
| void | ResetPanelUsed () |
| void | OnDoorStateChangedClient (EUndegroundEntranceState newState, EUndegroundEntranceState prevState) |
| void | UpdateLED (string selection, string color) |
| void | ToggleFlipFlop () |
| void | OnPanelUsedSynchronized () |
| override void | OnVariablesSynchronized () |
Переменные | |
| enum ELEDState | RED |
| enum ELEDState | GREEN |
| enum ELEDState | m_Entrances |
| static ref set< Land_Underground_Panel > | m_Panels |
| Land_Underground_EntranceBase | m_LinkedDoor |
| const string | COLOR_LED_OFF = "#(argb,8,8,3)color(0,0,0,1.0,co)" |
| const string | COLOR_LED_GREEN = "#(argb,8,8,3)color(0,1,0,1.0,co)" |
| const string | COLOR_LED_RED = "#(argb,8,8,3)color(1,0,0,1.0,co)" |
| const string | SELECTION_NAME_LED_RED = "LED_Red" |
| const string | SELECTION_NAME_LED_GREEN = "LED_Green" |
| bool m_PanelWasUsed bool | m_PanelWasUsedPrev |
| bool | m_BlinkingFlipFlop |
| ref Timer | m_FlipFlopTimer |
| EffectSound | m_ActivationSound |
| ELEDState | m_LedStateRed |
| ELEDState | m_LedStateGreen |