DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено

◆ ActionCondition()

override bool ActionTuneFrequencyOnGround::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

См. определение в файле ActionTuneFrequencyOnGround.c строка 30

31 {
32 Object target_object = target.GetObject();
33 Land_Radio_PanelBig transmitter = Land_Radio_PanelBig.Cast( target_object );
34 string selection = target_object.GetActionComponentName( target.GetComponentIndex() );
35
36 if ( transmitter.GetCompEM().IsWorking() && selection == "control_panel" )
37 {
38 //transmitter.DisplayRadioInfo( transmitter.GetTunedFrequency().ToString(), player );
39 //m_RadioFreq = transmitter.GetTunedFrequency().ToString();
40
41 return true;
42 }
43
44 return false;
45 }
class LOD Object

Перекрестные ссылки ActionTarget.