DayZ 1.27
DayZ Explorer by KGB
 
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◆ Init()

void HumanCommandActionCallback::Init ( float run_time,
PlayerBase player )
inlineprivate

См. определение в файле StateCB.c строка 17

18 {
20 m_RunTime = run_time * 1000;
22 m_Player = player;
23
24 if( m_Player && m_Player.GetSymptomManager())
25 {
26 m_Player.GetSymptomManager().OnAnimationStarted();
27 }
28 }
proto int GetTime()
returns mission time in milliseconds
float m_StartingTime
Определения StateCB.c:5
float m_RunTime
Определения StateCB.c:4
PlayerBase m_Player
Определения StateCB.c:6
proto native CGame GetGame()
proto native void EnableCancelCondition(bool pEnable)

Перекрестные ссылки EnableCancelCondition(), GetGame(), CGame::GetTime(), m_Player, m_RunTime и m_StartingTime.