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protected |
returns mission time in milliseconds
Используется в WeaponManager::CanEjectBulletVerified(), FlareSimulation::CastFlareAINoise(), CheckContactCache(), InventoryItem::CheckForRoofLimited(), DayZPlayer::CommandHandler(), ManBase::EEHitBy(), WeaponManager::EjectBulletVerified(), EntityLightSource::EOnFrame(), ManBase::EOnPostFrame(), ReplaceItemWithNewLambdaBase::Execute(), ComponentEnergyManager::GetCurrentUpdateTime(), DayZPlayer::HandleView(), CABase::Init(), HumanCommandActionCallback::Init(), IsDummyFinished(), ServerBrowserTab::LeftHold(), UnconsciousnessMdfr::OnDeactivate(), PluginBase::OnFrame(), PluginBase::OnMouseButtonRelease(), OnScheduledTick(), ManBase::OnTick(), Play(), StaminaSoundHandlerBase::PostponeStamina(), MouseButtonInfo::Press(), InjurySoundHandlerBase::ProcessSound(), ProcessSound(), ServerBrowserTab::RefreshServerList(), MouseButtonInfo::Release(), ServerBrowserTab::RightHold(), EntityLightSource::ScriptedLightBase(), SelectEvent(), WeaponManager::SetEjectBulletTryTimestamp(), EntityLightSource::SetLifetime(), TickNotifiers(), Update() и MissionBase::UpdateCorpseStatesServer().