2230 {
2231 Magazine mag = GetMagazine(GetCurrentMuzzle());
2232 InventoryLocation il = new InventoryLocation();
2233 if (mag)
2234 {
2236 }
2237
2238 return true;
2239 }
bool AddInventoryJunctureEx(Man player, notnull EntityAI item, InventoryLocation dst, bool test_dst_occupancy, int timeout_ms)
proto native CGame GetGame()