19 {
21 return false;
22
23 if (item.GetWet() >= item.GetWetMax())
24 return false;
25
26 Object targetObject = target.GetObject();
27 if (targetObject)
28 {
30 targetObject.GetActionComponentsForSelectionName(targetObject.GetViewGeometryLevel(), UAMisc.LIQUID_SOURCE_SELECTION, componentIndices);
31
32 if (componentIndices.Count() > 0 && componentIndices.Find(target.GetComponentIndex()) == -1)
33 return false;
34 }
35
36 return true;
37 }
override bool IsClothing()