DayZ 1.26
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Класс CraftDrysackBag
+ Граф наследования:CraftDrysackBag:

Закрытые члены

override void Init ()
 
override bool CanDo (ItemBase ingredients[], PlayerBase player)
 

Подробное описание

Методы

◆ CanDo()

override bool CanDo ( ItemBase ingredients[],
PlayerBase player )
inlineprivate
54 {
55 return ingredients[0].IsEmpty();
56 }
Definition EntityAI.c:95

◆ Init()

override void Init ( )
inlineprivate
4 {
5 m_Name = "#STR_CraftDrysackBag";
6 m_IsInstaRecipe = false; // should this recipe be performed instantly without animation
7 m_AnimationLength = 1; // animation length in relative time units
8
9 //conditions
10 m_MinDamageIngredient[0] = -1; // -1 = disable check
11 m_MaxDamageIngredient[0] = 3; // -1 = disable check
12 m_MinQuantityIngredient[0] = -1; // -1 = disable check
13 m_MaxQuantityIngredient[0] = -1; // -1 = disable check
14
19
20 //----------------------------------------------------------------------------------------------------------------------
21 //INGREDIENTS
22 //ingredient 1
23 InsertIngredient(0,"WaterproofBag_ColorBase"); //you can insert multiple ingredients this way
24
25 m_IngredientAddHealth[0] = 0; // 0 = do nothing
26 m_IngredientSetHealth[0] = -1; // -1 = do nothing
27 m_IngredientAddQuantity[0] = 0; // 0 = do nothing
28 m_IngredientDestroy[0] = true; // true = destroy, false = do nothing
29
30 //ingredient 2
31 InsertIngredient(1,"Rope");
32
36 m_IngredientDestroy[1] = true;
37
38 //----------------------------------------------------------------------------------------------------------------------
39 //RESULTS
40 //result1
41 AddResult("DrysackBag_"); // add results here
42
43 m_ResultSetFullQuantity[0] = false; // true = set full quantity, false = do nothing
44 m_ResultSetQuantity[0] = -1; // -1 = do nothing
45 m_ResultSetHealth[0] = -1; // -1 = do nothing
46 m_ResultInheritsHealth[0] = -2; // (value) == -1 means do nothing; a (value) >= 0 means this result will inherit health from ingredient number (value);(value) == -2 means this result will inherit health from all ingredients averaged(result_health = combined_health_of_ingredients / number_of_ingredients)
47 m_ResultInheritsColor[0] = 0; // (value) == -1 means do nothing; a (value) >= 0 means this result classname will be a composite of the name provided in AddResult method and config value "color" of ingredient (value)
48 m_ResultToInventory[0] = -2; // (value) == -2 spawn result on the ground;(value) == -1 place anywhere in the players inventory, (value) >= 0 means switch position with ingredient number(value)
49 m_ResultReplacesIngredient[0] = -1; // (value) == -1 means do nothing; a value >= 0 means this result will transfer item propertiesvariables, attachments etc.. from an ingredient value
50 }
int m_ResultReplacesIngredient[MAXIMUM_RESULTS]
Definition RecipeBase.c:49
int m_ResultToInventory[MAXIMUM_RESULTS]
Definition RecipeBase.c:46
float m_IngredientAddHealth[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:36
string m_Name
Definition RecipeBase.c:18
bool m_IsInstaRecipe
Definition RecipeBase.c:25
void InsertIngredient(int index, string ingredient)
Definition RecipeBase.c:137
float m_IngredientSetHealth[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:38
int m_ResultInheritsHealth[MAXIMUM_RESULTS]
Definition RecipeBase.c:47
void AddResult(string item)
Definition RecipeBase.c:164
int m_ResultInheritsColor[MAXIMUM_RESULTS]
Definition RecipeBase.c:48
float m_MinDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:32
float m_MaxQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:31
float m_ResultSetQuantity[MAXIMUM_RESULTS]
Definition RecipeBase.c:43
bool m_ResultSetFullQuantity[MAXIMUM_RESULTS]
Definition RecipeBase.c:42
float m_ResultSetHealth[MAXIMUM_RESULTS]
Definition RecipeBase.c:44
float m_AnimationLength
Definition RecipeBase.c:23
float m_MaxDamageIngredient[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:33
float m_IngredientAddQuantity[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:37
float m_MinQuantityIngredient[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:30
bool m_IngredientDestroy[MAX_NUMBER_OF_INGREDIENTS]
Definition RecipeBase.c:39

Перекрестные ссылки RecipeBase::AddResult(), RecipeBase::InsertIngredient(), RecipeBase::m_AnimationLength, RecipeBase::m_IngredientAddHealth, RecipeBase::m_IngredientAddQuantity, RecipeBase::m_IngredientDestroy, RecipeBase::m_IngredientSetHealth, RecipeBase::m_IsInstaRecipe, RecipeBase::m_MaxDamageIngredient, RecipeBase::m_MaxQuantityIngredient, RecipeBase::m_MinDamageIngredient, RecipeBase::m_MinQuantityIngredient, RecipeBase::m_Name, RecipeBase::m_ResultInheritsColor, RecipeBase::m_ResultInheritsHealth, RecipeBase::m_ResultReplacesIngredient, RecipeBase::m_ResultSetFullQuantity, RecipeBase::m_ResultSetHealth, RecipeBase::m_ResultSetQuantity и RecipeBase::m_ResultToInventory.


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