DayZ 1.30
DayZ Explorer by KGB
 
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◆ EntityAIType()

void EntityAIType::EntityAIType ( )
inlineprotected

См. определение в файле EntityAIType.c строка 21

22 {
23 m_VarTemperatureInit = ConfigGetFloat("varTemperatureInit");
24 m_VarTemperatureMin = ConfigGetFloat("varTemperatureMin");
25 m_VarTemperatureMax = ConfigGetFloat("varTemperatureMax");
26
27 if (ConfigIsExisting("varTemperatureFreezePoint"))
28 m_VarTemperatureFreezeThreshold = ConfigGetFloat("varTemperatureFreezePoint");
29 else
31
32 if (ConfigIsExisting("varTemperatureThawPoint"))
33 m_VarTemperatureThawThreshold = ConfigGetFloat("varTemperatureThawPoint");
34 else
35 m_VarTemperatureThawThreshold = float.LOWEST;
36
37 m_VarTemperatureFreezeTime = Math.Clamp(ConfigGetFloat("varTemperatureFreezeTime"),1,float.MAX);
38 m_VarTemperatureThawTime = Math.Clamp(ConfigGetFloat("varTemperatureThawTime"),1,float.MAX);
39 if (ConfigIsExisting("varTemperatureOverheatTime"))
40 m_VarTemperatureOverheatTime = ConfigGetFloat("varTemperatureOverheatTime");
41 else
43
44 if (ConfigIsExisting("varHeatPermeabilityCoef"))
45 m_VarHeatPermeabilityCoef = ConfigGetFloat("varHeatPermeabilityCoef");
46 else
48
49 m_ConfigWeight = ConfigGetInt("weight");
50 m_CanDisplayWeight = ConfigGetBool("displayWeight");
51
52 string name = GetName();
55 }
PlayerSpawnPresetDiscreteItemSetSlotData name
one set for cargo
const int MAX
Определения EnConvert.c:27
float m_VarHeatPermeabilityCoef
Определения EntityAIType.c:16
float m_VarTemperatureMax
Определения EntityAIType.c:8
bool m_CanDisplayWeight
Определения EntityAIType.c:19
float m_VarTemperatureInit
Определения EntityAIType.c:6
float m_ConfigWeight
Определения EntityAIType.c:18
float m_VarTemperatureMin
Определения EntityAIType.c:7
float m_VarTemperatureThawTime
Определения EntityAIType.c:13
void InitTypeAttachmentGroupsData(string ownerTypeName)
Определения EntityAIType.c:61
float m_VarTemperatureOverheatTime
Определения EntityAIType.c:14
void InitConstructionDataTypeHolder(string ownerTypeName)
Определения EntityAIType.c:66
float m_VarTemperatureThawThreshold
Определения EntityAIType.c:11
float m_VarTemperatureFreezeTime
Определения EntityAIType.c:12
float m_VarTemperatureFreezeThreshold
Определения EntityAIType.c:10
proto float ConfigGetFloat(string entryName)
proto int ConfigGetInt(string entryName)
bool ConfigGetBool(string entryName)
Определения EntityType.c:25
proto native owned string GetName()
proto native bool ConfigIsExisting(string entryName)
Checks if given entry exists.

Перекрестные ссылки Math::Clamp(), EntityType::ConfigGetBool(), EntityType::ConfigGetFloat(), EntityType::ConfigGetInt(), EntityType::ConfigIsExisting(), EntityType::GetName(), InitConstructionDataTypeHolder(), InitTypeAttachmentGroupsData(), m_CanDisplayWeight, m_ConfigWeight, m_VarHeatPermeabilityCoef, m_VarTemperatureFreezeThreshold, m_VarTemperatureFreezeTime, m_VarTemperatureInit, m_VarTemperatureMax, m_VarTemperatureMin, m_VarTemperatureOverheatTime, m_VarTemperatureThawThreshold, m_VarTemperatureThawTime, MAX и name.