DayZ 1.28
DayZ Explorer by KGB
 
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◆ PostDeferredForceSwapEntities()

override bool PostDeferredForceSwapEntities ( InventoryMode mode,
notnull EntityAI item1,
notnull EntityAI item2,
notnull InventoryLocation dst1,
notnull InventoryLocation dst2 )
protected

См. определение в файле DayZPlayerInventory.c строка 1893

1894 {
1895 if (!super.PostDeferredForceSwapEntities(mode, item1, item2, dst1, dst2))
1896 return false;
1897
1898 if (!m_DeferredEvent)
1899 {
1900 m_DeferredEvent = new DeferredForceSwapEntities(mode, item1, item2, dst1, dst2);
1901 if (m_DeferredEvent.ReserveInventory(this))
1902 return true;
1903 }
1904
1905 m_DeferredEvent = null;
1906 return false;
1907 }
m_DeferredEvent
void DeferredForceSwapEntities(InventoryMode mode, notnull EntityAI item1, notnull EntityAI item2, notnull InventoryLocation dst1, notnull InventoryLocation dst2)
Определения DayZPlayerInventory.c:89

Перекрестные ссылки DeferredForceSwapEntities() и m_DeferredEvent.

Используется в ForceSwapEntities() и SwapEntities().