NOTE: PREDICTIVE is not to be used at all in multiplayer.
'Predictive' means that the operation uses Client-Side Prediction, i.e. the action runs the same code on both, client AND server
'Local' operation executes from where it is run
'Juncture' operation is used whenever there is possibility of race condition, i.e. two players picking same item from ground
'Server' mode operation is required if and only if the operation runs only on server (creates and/or destroys objects)
См. определение в файле 3_Game/Systems/Inventory/Inventory.c строка 21