DayZ 1.30
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◆ CalculateLocalSyncBitMask()

int InitAdditionalPartInstanceInfo::CalculateLocalSyncBitMask ( int syncData,
int offset )
protected

Translates the bitmask value from the main syncVariable into simple int format of 'GetSyncDataSize' size (currently 2 bits)

См. определение в файле ConstructionPart.c строка 652

652 {
653 parent.RemoveProxyPhysics(proxyRoadwayName);
654 }
655 }
656 }
657 }
658
659 protected void HandleRemoveProxyRoadway(EntityAI parent)
660 {
661 array<string> proxyRoadwayNames = m_PartTypeData.GetPartTypeProxyRoadwayNames();
662 array<int> proxyRoadwayBehaviorInvets = m_PartTypeData.GetPartTypeProxyRoadwayBehaviorInverts();
ConstructionPartTypeData m_PartTypeData
Определения ConstructionPart.c:526
void HandleRemoveProxyRoadway(EntityAI parent)
Определения ConstructionPart.c:659
Result for an object found in CGame.IsBoxCollidingGeometryProxy.