DayZ 1.26
DayZ Explorer by KGB
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bool TryAcquireInventoryJunctureFromServer | ( | notnull Man | player, |
notnull InventoryLocation | src, | ||
notnull InventoryLocation | dst ) |
Перекрестные ссылки GameInventory::c_InventoryReservationTimeoutMS, InventoryLocation::DumpToStringNullSafe(), GetGame(), LogManager::IsSyncLogEnable() и syncDebugPrint().
Используется в HandEventBase::AcquireInventoryJunctureFromServer() и ValidateSyncMove().
bool TryAcquireTwoInventoryJuncturesFromServer | ( | notnull Man | player, |
notnull InventoryLocation | src1, | ||
notnull InventoryLocation | src2, | ||
notnull InventoryLocation | dst1, | ||
notnull InventoryLocation | dst2 ) |
Перекрестные ссылки GameInventory::c_InventoryReservationTimeoutMS, InventoryLocation::DumpToStringNullSafe(), GetGame(), Debug::InventoryMoveLog(), Debug::InventoryReservationLog(), LogManager::IsInventoryReservationLogEnable(), LogManager::IsSyncLogEnable() и syncDebugPrint().
Используется в HandEventBase::AcquireInventoryJunctureFromServer() и ValidateSwap().