DayZ 1.30
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◆ Init()

static void LogManager::Init ( )
inlinestaticprivate

См. определение в файле 3_Game/DayZ/tools/Debug.c строка 718

719 {
720 #ifdef ENABLE_LOGGING
721 m_DoLogs = true;
722 #else
723 m_DoLogs = IsCLIParam("doLogs");
724 #endif
725
726 m_DoActionDebugLog = IsCLIParam("doActionLog");
727 m_DoSymptomDebugLog = IsCLIParam("doSymptomLog");
728 m_DoInventoryMoveLog = IsCLIParam("doInvMoveLog");
729 m_DoInventoryReservationLog = IsCLIParam("doInvReservLog");
730 m_DoInventoryHFSMLog = IsCLIParam("doInvHFSMLog");
731 m_DoSyncLog = IsCLIParam("doSyncLog");
732 m_DoQuickbarLog = IsCLIParam("doQuickbarLog");
733 m_DoBaseBuildingLog = IsCLIParam("doBaseBuildingLog");
734 m_DoWeaponLog = IsCLIParam("doWeaponLog");
735 m_DoWeatherLog = IsCLIParam("doWeatherLog");
736 m_DoRadioGameplayLog = IsCLIParam("doRadioGameplayLog");
737 }
static bool m_DoSyncLog
Определения 3_Game/DayZ/tools/Debug.c:710
static bool m_DoActionDebugLog
Определения 3_Game/DayZ/tools/Debug.c:705
static bool m_DoLogs
Определения 3_Game/DayZ/tools/Debug.c:704
static bool m_DoInventoryHFSMLog
Определения 3_Game/DayZ/tools/Debug.c:709
static bool m_DoSymptomDebugLog
Определения 3_Game/DayZ/tools/Debug.c:706
static bool m_DoInventoryReservationLog
Определения 3_Game/DayZ/tools/Debug.c:708
static bool m_DoBaseBuildingLog
Определения 3_Game/DayZ/tools/Debug.c:712
static bool m_DoWeatherLog
Определения 3_Game/DayZ/tools/Debug.c:714
static bool m_DoWeaponLog
Определения 3_Game/DayZ/tools/Debug.c:713
static bool m_DoInventoryMoveLog
Определения 3_Game/DayZ/tools/Debug.c:707
static bool m_DoRadioGameplayLog
Определения 3_Game/DayZ/tools/Debug.c:715
static bool m_DoQuickbarLog
Определения 3_Game/DayZ/tools/Debug.c:711
proto native bool IsCLIParam(string param)
Returns if command line argument is present.

Перекрестные ссылки IsCLIParam(), m_DoActionDebugLog, m_DoBaseBuildingLog, m_DoInventoryHFSMLog, m_DoInventoryMoveLog, m_DoInventoryReservationLog, m_DoLogs, m_DoQuickbarLog, m_DoRadioGameplayLog, m_DoSymptomDebugLog, m_DoSyncLog, m_DoWeaponLog и m_DoWeatherLog.

Используется в CGame::CGame().