Mission mission |
См. определение в файле DisplayStatus.c строка 28
Используется в ScriptedWidgetEventHandler::Apply(), CGame::AutoTestLaunch(), UIScriptedMenu::CharacterCreationMenu(), CGame::CheckDialogs(), CGame::CreateScriptedMenu(), PluginBase::DisplayTendency(), Icon::FlagAction(), ActionTargetsCursor::GetHud(), ScriptedWidgetEventHandler::GetHud(), BaseBuildingBase::HandleRefreshers(), UIScriptedMenu::HudShow(), UIScriptedMenu::Init(), BaseBuildingBase::InsertRefresherPosition(), IsVonToggled(), Dispatcher::MissionGameplayHideInventory(), CGame::MissionLaunch(), UIScriptedMenu::NoteMenu(), ScriptedWidgetEventHandler::OnBleedingIndicationChanged(), CGame::OnEvent(), OnEvent(), OnHide(), UIScriptedMenu::OnHide(), CGame::OnKeyPress(), CGame::OnKeyRelease(), CGame::OnMouseButtonPress(), CGame::OnMouseButtonRelease(), OnPlayerDeath(), CGame::OnPostUpdate(), OnShow(), UIScriptedMenu::OnShow(), CGame::OnUpdate(), RainProcurementHandler::RainProcurementHandler(), Hud::RefreshQuickbar(), BaseBuildingBase::RemoveRefresherPosition(), CGame::SelectGamepad(), PluginBase::SetBadge(), CGame::SetMission(), PluginBase::SetStamina(), PluginBase::SetStance(), ShowVoiceNotification(), ScriptedWidgetEventHandler::Update(), UpdateInterval(), ManBase::UpdateLighting(), UpdateVoiceIcon(), VirtualHud(), UIScriptedMenu::~InGameMenu(), UIScriptedMenu::~InGameMenuXbox() и UIScriptedMenu::~NoteMenu().