DayZ
1.27
DayZ Explorer by KGB
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ActionTogglePlaceObjectDigging.c
См. документацию.
1
// Toggle object class for items which are able to dig
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class
ActionTogglePlaceObjectDigging
:
ActionTogglePlaceObject
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{
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override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item)
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{
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if
(!
GetGame
().IsDedicatedServer())
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{
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if
(!
CfgGameplayHandler
.
GetDisableColdAreaPlacementCheck
() && player.GetInColdArea())
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return
false
;
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}
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return
true
;
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}
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}
ActionTarget
class ActionTargets ActionTarget
ActionTogglePlaceObject::ActionTogglePlaceObject
void ActionTogglePlaceObject()
Определения
ActionTogglePlaceObject.c:3
ActionTogglePlaceObjectDigging::ActionCondition
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения
ActionTogglePlaceObjectDigging.c:4
ActionTogglePlaceObjectDigging
Определения
ActionTogglePlaceObjectDigging.c:3
CfgGameplayHandler::GetDisableColdAreaPlacementCheck
static bool GetDisableColdAreaPlacementCheck()
Определения
CfgGameplayHandler.c:332
CfgGameplayHandler
Определения
CfgGameplayHandler.c:2
ItemBase
Определения
InventoryItem.c:731
PlayerBase
Определения
PlayerBaseClient.c:2
GetGame
proto native CGame GetGame()
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
SingleUse
ActionTogglePlaceObjectDigging.c
Создано системой
1.13.2