Структуры данных | |
| class | NoiseSystem |
Функции | |
| class NoiseSystem | NoiseParams () |
| void | NoiseSystem () |
| void | ~NoiseSystem () |
| proto void | AddNoise (EntityAI source_entity, NoiseParams noise_params, float external_strenght_multiplier=1.0) |
| proto void | AddNoisePos (EntityAI source_entity, vector pos, NoiseParams noise_params, float external_strenght_multiplier=1.0) |
| proto void | AddNoiseTarget (vector pos, float lifetime, NoiseParams noise_params, float external_strength_multiplier=1.0) |
| Will make a noise at that position which the AI will "see" for the duration of 'lifetime'. | |
| proto native void | Load (string noise_name) |
| proto native void | LoadFromPath (string noise_path) |