2{
4
5
6
8 {
9 return new MissionServer;
10 }
11
12#ifdef NO_GUI
14#endif
17 {
19 m.m_NoCutscene =
true;
21 }
22
24 {
26 m.m_NoCutscene =
false;
28 }
29 else
30 {
32 {
34 }
35#ifndef NO_GUI_INGAME
36 return new MissionGameplay;
37#else
39#endif
40 }
41}
DayZGame g_Game
Definition DayZGame.c:3815
string path
Definition OptionSelectorMultistate.c:142
proto void Print(void var)
Prints content of variable to console/log.
bool Contains(string sample)
Returns true if sample is substring of string.
Definition EnString.c:286