Закрытые члены | |
void | ActionUnfoldEntity () |
override void | CreateConditionComponents () |
override bool | HasTarget () |
override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
override bool | ActionConditionContinue (ActionData action_data) |
override void | OnExecuteClient (ActionData action_data) |
override void | OnExecuteServer (ActionData action_data) |
См. определение в файле ActionUnfoldEntity.c строка 2