◆ CCTWaterSurface()
10 {
13
16 }
float m_MaximalActionDistanceSq
Definition CCTWaterSurface.c:5
string m_SurfaceType
Definition CCTWaterSurface.c:6
ref array< string > m_AllowedSurfaceList
DEPRECATED.
Definition CCTWaterSurface.c:7
Перекрестные ссылки m_AllowedSurfaceList, m_MaximalActionDistanceSq и m_SurfaceType.
◆ Can()
use hit position from ActionTarget otherwise player's position
special handling for sea
19 {
21 return false;
22
25
29
32
36 {
38 }
39
42 return false;
43
46 return false;
47
49 }
DayZGame g_Game
Definition DayZGame.c:3815
const int HEIGHT_DIFF_LIMIT_METERS
Definition CCTWaterSurface.c:3
static bool AllowedWaterSurface(float pHeight, string pSurface, array< string > pAllowedSurfaceList)
Definition Surface.c:31
Definition EnConvert.c:106
static proto native float DistanceSq(vector v1, vector v2)
Returns the square distance between tips of two 3D vectors.
static proto float AbsFloat(float f)
Returns absolute value.
Перекрестные ссылки Math::AbsFloat(), Surface::AllowedWaterSurface(), vector::DistanceSq(), g_Game, HEIGHT_DIFF_LIMIT_METERS, m_AllowedSurfaceList и m_MaximalActionDistanceSq.
◆ CanContinue()
52 {
53 return true;
54 }
◆ HEIGHT_DIFF_LIMIT_METERS
const int HEIGHT_DIFF_LIMIT_METERS = 1.0 |
|
protected |
◆ m_AllowedSurfaceList
◆ m_MaximalActionDistanceSq
float m_MaximalActionDistanceSq |
|
protected |
◆ m_SurfaceType
Объявления и описания членов класса находятся в файле:
- D:/Ishodniki/scripts/4_World/Classes/UserActionsComponent/TargetConditionsComponents/CCTWaterSurface.c