DayZ 1.28
DayZ Explorer by KGB
 
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ActionAttachOnTrap.c
См. документацию.
2{
3 override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
4 {
5 if (target && !target.GetObject().IsInherited(TrapBase))
6 {
7 return false;
8 }
9
10 return super.ActionCondition(player, target, item);
11 }
12}
AttachActionData ActionData ActionAttach()
Определения ActionAttach.c:9
void ActionTarget(Object object, Object parent, int componentIndex, vector cursorHitPos, float utility, string surfaceName="")
Определения ActionTargets.c:121
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения ActionAttachOnTrap.c:3
Определения PlayerBaseClient.c:2
Определения Trap_Bear.c:2