DayZ
1.27
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ActionAttachOnTrap.c
См. документацию.
1
class
ActionAttachOnTrap
:
ActionAttach
2
{
3
override
bool
ActionCondition
(
PlayerBase
player,
ActionTarget
target,
ItemBase
item)
4
{
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if
(target && !target.GetObject().IsInherited(
TrapBase
))
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{
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return
false
;
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}
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return
super.ActionCondition(player, target, item);
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}
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}
ActionAttach
AttachActionData ActionData ActionAttach()
Определения
ActionAttach.c:9
ActionTarget
class ActionTargets ActionTarget
ActionAttachOnTrap::ActionCondition
override bool ActionCondition(PlayerBase player, ActionTarget target, ItemBase item)
Определения
ActionAttachOnTrap.c:3
ActionAttachOnTrap
Определения
ActionAttachOnTrap.c:2
ItemBase
Определения
InventoryItem.c:731
PlayerBase
Определения
PlayerBaseClient.c:2
TrapBase
Определения
Trap_Bear.c:2
Ishodniki
scripts
4_World
Classes
UserActionsComponent
Actions
SingleUse
ActionAttachOnTrap.c
Создано системой
1.13.2