DayZ 1.27
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◆ InitPlayerComponentCollisions()

static void InitPlayerComponentCollisions ( Human player)
static

См. определение в файле DayZPlayerUtils.c строка 376

377 {
379 Error("DayZPlayerUtils.InitComponentCollisions: already initialized!");
380
382 b.Insert(new ComponentCollisionBox(0.40, 0.31, 0.31, "Pelvis", "Spine2"));
383 b.Insert(new ComponentCollisionBox(0.40, 0.31, 0.31, "Spine3", "Neck"));
384
386 c.Insert(new ComponentCollisionCapsule(0.11, "Neck1", "Head"));
387 c.Insert(new ComponentCollisionCapsule(0.09, "LeftArm", "LeftArmRoll"));
388 c.Insert(new ComponentCollisionCapsule(0.08, "LeftForeArm", "LeftHand"));
389 c.Insert(new ComponentCollisionCapsule(0.09, "RightArm", "RightArmRoll"));
390 c.Insert(new ComponentCollisionCapsule(0.08, "RightForeArm", "RightHand"));
391 c.Insert(new ComponentCollisionCapsule(0.11, "LeftUpLeg", "LeftUpLegRoll"));
392 c.Insert(new ComponentCollisionCapsule(0.10, "LeftLeg", "LeftFoot"));
393 c.Insert(new ComponentCollisionCapsule(0.11, "RightUpLeg", "RightUpLegRoll"));
394 c.Insert(new ComponentCollisionCapsule(0.10, "RightLeg", "RightFoot"));
395
396 DayZPlayerUtils.InitComponentCollisions(player, b, c);
397 }
void DayZPlayerUtils()
cannot be instantiated
Определения DayZPlayerUtils.c:465
static proto native bool IsComponentCollisionInitialized()
Result for an object found in CGame.IsBoxCollidingGeometryProxy.
void Error(string err)
Messagebox with error message.
Определения EnDebug.c:90

Перекрестные ссылки DayZPlayerUtils(), Error() и IsComponentCollisionInitialized().