Защищенные члены | |
override void | Init () |
override bool | AutoinfectCheck (float deltaT, PlayerBase player) |
override bool | CanAutoinfectPlayer (PlayerBase player) |
override float | GetInvasibilityEx (PlayerBase player) |
override EStatLevels | GetPotencyEx (PlayerBase player) |
override float | GetDieOffSpeedEx (PlayerBase player) |
Защищенные данные | |
const float | INVASIBILITY_INC_LOW_HC = 0.40 |
const float | INVASIBILITY_INC_MEDIUM_HC = 0.60 |
const float | INVASIBILITY_INC_CRITICAL_HC = 0.70 |
const float | INVASIBILITY_DEC_COMMON_COLD = -0.3 |
const float | INVASIBILITY_DEC_INFLUENZA = -0.3 |
const float | INVASIBILITY_DEC_PNEUMONIA = 0.00 |
const int | MAX_TIME_TO_CONTRACT = 8650 |
const int | CONTRACT_TIME_THRESHOLD_MIN = 10 |
at this time [s], character will contract the disease | |
const int | CONTRACT_TIME_THRESHOLD_MAX = 200 |
min value of time [s] for subtraction from MAX_TIME_TO_CONTRACT (used for randomization) | |
int | m_TimeToContract = MAX_TIME_TO_CONTRACT |
max value of time [s] for subtraction from MAX_TIME_TO_CONTRACT (used for randomization) | |
const float | CONTRACT_HEATCOMFORT_MODIFIER [3] |
int | m_ElapsedTime |
Закрытые данные | |
const float | INFLUENZA_AGENT_AUTOINFECT_THRESHOLD_HC = PlayerConstants.THRESHOLD_HEAT_COMFORT_MINUS_WARNING |
См. определение в файле InfluenzaAgent.c строка 1