DayZ 1.27
DayZ Explorer by KGB
 
Загрузка...
Поиск...
Не найдено
Класс InfluenzaAgent
+ Граф наследования:InfluenzaAgent:

Защищенные члены

override void Init ()
 
override bool AutoinfectCheck (float deltaT, PlayerBase player)
 
override bool CanAutoinfectPlayer (PlayerBase player)
 
override float GetInvasibilityEx (PlayerBase player)
 
override EStatLevels GetPotencyEx (PlayerBase player)
 
override float GetDieOffSpeedEx (PlayerBase player)
 

Защищенные данные

const float INVASIBILITY_INC_LOW_HC = 0.40
 
const float INVASIBILITY_INC_MEDIUM_HC = 0.60
 
const float INVASIBILITY_INC_CRITICAL_HC = 0.70
 
const float INVASIBILITY_DEC_COMMON_COLD = -0.3
 
const float INVASIBILITY_DEC_INFLUENZA = -0.3
 
const float INVASIBILITY_DEC_PNEUMONIA = 0.00
 
const int MAX_TIME_TO_CONTRACT = 8650
 
const int CONTRACT_TIME_THRESHOLD_MIN = 10
 at this time [s], character will contract the disease
 
const int CONTRACT_TIME_THRESHOLD_MAX = 200
 min value of time [s] for subtraction from MAX_TIME_TO_CONTRACT (used for randomization)
 
int m_TimeToContract = MAX_TIME_TO_CONTRACT
 max value of time [s] for subtraction from MAX_TIME_TO_CONTRACT (used for randomization)
 
const float CONTRACT_HEATCOMFORT_MODIFIER [3]
 
int m_ElapsedTime
 

Закрытые данные

const float INFLUENZA_AGENT_AUTOINFECT_THRESHOLD_HC = PlayerConstants.THRESHOLD_HEAT_COMFORT_MINUS_WARNING
 

Подробное описание

См. определение в файле InfluenzaAgent.c строка 1