DayZ 1.26
DayZ Explorer by KGB
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Защищенные данные | |
const float | INVASIBILITY_INC_LOW_HC = 0.40 |
const float | INVASIBILITY_INC_MEDIUM_HC = 0.60 |
const float | INVASIBILITY_INC_CRITICAL_HC = 0.70 |
const float | INVASIBILITY_DEC_COMMON_COLD = -0.3 |
const float | INVASIBILITY_DEC_INFLUENZA = -0.3 |
const float | INVASIBILITY_DEC_PNEUMONIA = 0.00 |
const int | MAX_TIME_TO_CONTRACT = 8650 |
const int | CONTRACT_TIME_THRESHOLD_MIN = 10 |
at this time [s], character will contract the disease | |
const int | CONTRACT_TIME_THRESHOLD_MAX = 200 |
min value of time [s] for subtraction from MAX_TIME_TO_CONTRACT (used for randomization) | |
int | m_TimeToContract = MAX_TIME_TO_CONTRACT |
max value of time [s] for subtraction from MAX_TIME_TO_CONTRACT (used for randomization) | |
const float | CONTRACT_HEATCOMFORT_MODIFIER [3] |
int | m_ElapsedTime |
Закрытые данные | |
const float | INFLUENZA_AGENT_AUTOINFECT_THRESHOLD_HC = PlayerConstants.THRESHOLD_HEAT_COMFORT_MINUS_WARNING |
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inlineprotected |
Перекрестные ссылки Math::Clamp(), CONTRACT_HEATCOMFORT_MODIFIER, CONTRACT_TIME_THRESHOLD_MAX, CONTRACT_TIME_THRESHOLD_MIN, m_ElapsedTime, m_TimeToContract, MAX, MAX_TIME_TO_CONTRACT, Math::RandomFloatInclusive(), PlayerConstants::THRESHOLD_HEAT_COMFORT_MINUS_CRITICAL, PlayerConstants::THRESHOLD_HEAT_COMFORT_MINUS_EMPTY и PlayerConstants::THRESHOLD_HEAT_COMFORT_MINUS_WARNING.
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inlineprotected |
Перекрестные ссылки INFLUENZA_AGENT_AUTOINFECT_THRESHOLD_HC.
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inlineprotected |
Перекрестные ссылки AgentBase::GetDieOffSpeed().
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inlineprotected |
Перекрестные ссылки INVASIBILITY_DEC_COMMON_COLD, INVASIBILITY_DEC_INFLUENZA, INVASIBILITY_DEC_PNEUMONIA, INVASIBILITY_INC_CRITICAL_HC, INVASIBILITY_INC_LOW_HC, INVASIBILITY_INC_MEDIUM_HC, PlayerConstants::THRESHOLD_HEAT_COMFORT_MINUS_CRITICAL, PlayerConstants::THRESHOLD_HEAT_COMFORT_MINUS_EMPTY и PlayerConstants::THRESHOLD_HEAT_COMFORT_MINUS_WARNING.
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inlineprotected |
Перекрестные ссылки CommonColdMdfr::AGENT_THRESHOLD_ACTIVATE, AgentBase::m_AntibioticsResistance, AgentBase::m_AutoinfectCount, AgentBase::m_DieOffSpeed, AgentBase::m_Digestibility, m_ElapsedTime, AgentBase::m_Invasibility, AgentBase::m_MaxCount, AgentBase::m_Potency, AgentBase::m_TransferabilityAirOut, AgentBase::m_TransferabilityIn, AgentBase::m_TransferabilityOut и AgentBase::m_Type.
Используется в AutoinfectCheck().
min value of time [s] for subtraction from MAX_TIME_TO_CONTRACT (used for randomization)
Используется в AutoinfectCheck().
at this time [s], character will contract the disease
Используется в AutoinfectCheck().
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private |
Используется в CanAutoinfectPlayer().
Используется в GetInvasibilityEx().
Используется в GetInvasibilityEx().
Используется в GetInvasibilityEx().
Используется в GetInvasibilityEx().
Используется в GetInvasibilityEx().
Используется в GetInvasibilityEx().
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protected |
Используется в AutoinfectCheck() и Init().
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protected |
max value of time [s] for subtraction from MAX_TIME_TO_CONTRACT (used for randomization)
Используется в AutoinfectCheck().
Используется в AutoinfectCheck().