DayZ 1.27
DayZ Explorer by KGB
 
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Файл SpookyAreaMisc.c

См. исходные тексты.

Структуры данных

class  SpookyEventWind
 
class  SpookyEventSteps
 
class  SpookyEventBase
 
class  SpookyPlayerStalker
 this entity gets attached to each player while present in the spooky area Подробнее...
 

Функции

SpookyEventWind SpookyEventBase Init ()
 Launched from 'DayZGame.DeferredInit' to make earlier access, use, and updates impossible (downside of a non-static system)
 
bool CanDo (PlayerBase player, TStringVectorMap surfaceTypes)
 
void Do (PlayerBase player)
 
void SpookyTriggerEventsHandler (notnull PlayerBase player)
 
void ~SpookyTriggerEventsHandler ()
 
void RegisterEvents ()
 
void Update (float deltaTime)
 
void GatherSurfaces (notnull TStringVectorMap gatheredGurfaces)
 
bool SelectEvent ()
 

Переменные

class SpookyEventBase m_SoundEvents
 
PlayerBase m_Player
 
float m_TimeAccu
 
const float CONSECUTIVE_EVENTS_COOLDOWN = 20
 
const float EVENT_CHECK_FREQUENCY = 2
 
const float FIRST_EVENT_CHECK_DELAY = 15
 
const float SURFACE_CHECK_POINT_DISTANCE = 2
 
float m_NextEventCheck = FIRST_EVENT_CHECK_DELAY