18 if( player.GetModifiersManager().IsModifierActive(
eModifiers.MDF_CONTAMINATION2) || player.GetModifiersManager().IsModifierActive(
eModifiers.MDF_CONTAMINATION3))
24 return super.GetDieOffSpeedEx(player);
float m_TransferabilityAirOut
float m_DieOffSpeed
grow when player's immune system is at this level or lower
float m_TransferabilityIn
how fast the agent grows when potent enough to grow
EStatLevels m_Potency
[0..1], 0 means antibiotics have full effect, 1 means no effect
override float GetDieOffSpeedEx(PlayerBase player)
int m_MaxCount
multiplier for agents digested in the player stomach from an infected item(agents_transfered = digest...
float m_TransferabilityOut
to the player
float m_AntibioticsResistance
transferibility airborne out