Закрытые данные | |
float | m_Type = 0 |
float | m_Invasibility |
float | m_TransferabilityIn |
how fast the agent grows when potent enough to grow | |
float | m_TransferabilityOut |
to the player | |
float | m_Digestibility = 0.1 |
from the player | |
int | m_MaxCount = 1 |
multiplier for agents digested in the player stomach from an infected item(agents_transfered = digested_amount(in grams or mls) * m_Digestibility) | |
int | m_AutoinfectCount = 1 |
float | m_AutoinfectProbability = CalculateAutoinfectProbability(0) |
number of agents injected during the autoinfection | |
float | m_TransferabilityAirOut |
float | m_AntibioticsResistance = 1 |
transferibility airborne out | |
EStatLevels | m_Potency = EStatLevels.MEDIUM |
[0..1], 0 means antibiotics have full effect, 1 means no effect | |
float | m_DieOffSpeed = 1 |
grow when player's immune system is at this level or lower | |
См. определение в файле AgentBase.c строка 1