DayZ 1.27
DayZ Explorer by KGB
 
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Класс AgentBase
+ Граф наследования:AgentBase:

Закрытые члены

void AgentBase ()
 
void Init ()
 
int GetAgentType ()
 
float GetDieOffSpeedEx (PlayerBase player)
 
EStatLevels GetPotencyEx (PlayerBase player)
 
float GetInvasibilityEx (PlayerBase player)
 
float GetDigestibilityEx (PlayerBase player)
 
EStatLevels GetPotency ()
 
float GetDieOffSpeed ()
 
float GetAntiboticsResistance ()
 
float GetAntibioticsResistanceEx (PlayerBase player)
 
float GetInvasibility ()
 
bool GrowDuringMedicalDrugsAttack (EMedicalDrugsType drugType, PlayerBase player)
 should this agent grow based on invasibility even during usage of specific medical drugs attack
 
float GetDigestibility ()
 
float CalculateAutoinfectProbability (float userprob)
 
bool AutoinfectCheck (float deltaT, PlayerBase player)
 
bool CanAutoinfectPlayer (PlayerBase player)
 
float GetTransferabilityIn ()
 
float GetTransferabilityOut ()
 
float GetTransferabilityAirOut ()
 
int GetMaxCount ()
 
int GetAutoinfectCount ()
 
string GetName ()
 
bool GrowDuringAntibioticsAttack (PlayerBase player)
 should this agent grow based on invasibility even during antibiotics attack
 
override void Init ()
 
override void Init ()
 
override float GetDieOffSpeedEx (PlayerBase player)
 
override void Init ()
 
override void Init ()
 
override void Init ()
 

Закрытые данные

float m_Type = 0
 
float m_Invasibility
 
float m_TransferabilityIn
 
float m_TransferabilityOut
 
float m_Digestibility = 0.1
 
int m_MaxCount = 1
 
int m_AutoinfectCount = 1
 
float m_AutoinfectProbability = CalculateAutoinfectProbability(0)
 number of agents injected during the autoinfection
 
float m_TransferabilityAirOut
 
float m_AntibioticsResistance = 1
 
EStatLevels m_Potency = EStatLevels.MEDIUM
 
float m_DieOffSpeed = 1
 

Подробное описание

См. определение в файле AgentBase.c строка 1