Граф наследования:FirearmActionAttachMagazine:Закрытые члены | |
| void | FirearmActionAttachMagazine () |
| override int | GetActionCategory () |
| override bool | ActionCondition (PlayerBase player, ActionTarget target, ItemBase item) |
| override bool | ActionConditionContinue (ActionData action_data) |
| override ActionData | CreateActionData () |
| override void | WriteToContext (ParamsWriteContext ctx, ActionData action_data) |
| override bool | ReadFromContext (ParamsReadContext ctx, out ActionReciveData action_recive_data) |
| override void | HandleReciveData (ActionReciveData action_recive_data, ActionData action_data) |
| override bool | Post_SetupAction (ActionData action_data) |
| override bool | InventoryReservation (ActionData action_data) |
| override void | Start (ActionData action_data) |
| override bool | CanBePerformedFromInventory () |
| override bool | CanBePerformedFromQuickbar () |
См. определение в файле FirearmActionAttachMagazine.c строка 11