DayZ 1.28
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◆ EmoteSuicide()

void EmoteVomit::EmoteSuicide ( )

См. определение в файле EmoteClasses.c строка 745

745 {
747 m_InputActionName = "EmoteVomit";
748 m_StanceMaskAdditive = DayZPlayerConstants.STANCEMASK_CROUCH | DayZPlayerConstants.STANCEMASK_ERECT;
749 m_StanceMaskFullbody = DayZPlayerConstants.STANCEMASK_PRONE;
750 m_AdditiveCallbackUID = DayZPlayerConstants.CMD_GESTUREMOD_NODHEAD;
751 m_FullbodyCallbackUID = DayZPlayerConstants.CMD_GESTUREFB_NODHEAD;
752 m_HideItemInHands = false;
753 }
754
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
Определения Effect.c:51
DayZPlayerConstants
defined in C++
Определения dayzplayer.c:602
const int ID_EMOTE_VOMIT
Определения 3_Game/constants.c:400

Перекрестные ссылки EmoteConstants::ID_EMOTE_VOMIT и m_ID.

Используется в EmoteVomit() и EmoteConstructor::RegisterEmotes().