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ID of effect, given by SEffectManager when registered (automatically done when playing through it)
См. определение в файле Effect.c строка 49
Используется в Activate(), MindStateSoundEventBase::AlertedMoveSoundEvent(), CalmMoveSoundEvent(), MindStateSoundEventBase::CalmMoveSoundEvent(), CanPlay(), ChaseMoveSoundEvent(), MindStateSoundEventBase::ChaseMoveSoundEvent(), CleanHandsPrimarySoundEvent(), CleanHandsSoundEventBase::CleanHandsPrimarySoundEvent(), DamageSoundEvents::DamageHeavySoundEvent(), DamageSoundEvents(), Deactivate(), DecreaseLifespan(), DigPrimarySoundEvent(), DigSoundEventBase::DigPrimarySoundEvent(), DrowningSoundEventBase::DrowningEvent2(), DrowningEvents(), EmoteCampfireSit(), EmoteClap(), EmoteCome(), EmoteDabbing(), EmoteGreeting(), EmoteHeart(), EmoteListening(), EmoteLookAtMe(), EmoteLyingDown(), EmoteMove(), EmotePoint(), EmoteRPSRock(), EmoteRPSScisors(), EmoteSalute(), EmoteShake(), EmoteSitB(), EmoteSuicide(), EmoteThroat(), EmoteThumb(), EmoteWatching(), ExhaustedBreathSoundEvent(), HoldBreathSoundEventBase::ExhaustedBreathSoundEvent(), ForceConsumeSoundEvent(), ForceConsumeSoundEvent::ForceDrinkSoundEvent(), GaspSoundEvent(), SymptomSoundEventBase::GaspSoundEvent(), GestureMenuItem(), GetID(), GetModifierID(), HasPriorityOverCurrent(), HeatComfortEventsBase(), HoldBreathSoundEventBase(), AntibioticsMdfr::Init(), AreaExposureMdfr::Init(), BleedingCheckMdfr::Init(), BlindedMdfr::Init(), BloodRegenMdfr::Init(), BoneRegenMdfr::Init(), BrainDiseaseMdfr::Init(), BrokenArmsMdfr::Init(), BrokenLegsMdfr::Init(), BurningMdfr::Init(), CharcoalMdfr::Init(), ChelationMdfr::Init(), CholeraMdfr::Init(), CommonColdMdfr::Init(), ContaminationStage1Mdfr::Init(), ContaminationStage2Mdfr::Init(), ContaminationStage3Mdfr::Init(), DisinfectionMdfr::Init(), DrowningMdfr::Init(), EpinephrineMdfr::Init(), FatigueMdfr::Init(), FeverMdfr::Init(), FliesMdfr::Init(), HealthMdfr::Init(), HealthRegenMdfr::Init(), HeartAttackMdfr::Init(), HeatBufferMdfr::Init(), HeatComfortMdfr::Init(), HeavyMetalMdfr::Init(), HeavyMetalPhase2Mdfr::Init(), HemolyticReactionMdfr::Init(), HungerMdfr::Init(), ImmuneSystemMdfr::Init(), ImmunityBoost::Init(), InfluenzaMdfr::Init(), Init(), Init(), MaskMdfr::Init(), ModifierBase::Init(), MorphineMdfr::Init(), PainKillersMdfr::Init(), PneumoniaMdfr::Init(), PoisoningMdfr::Init(), SalineMdfr::Init(), SalmonellaMdfr::Init(), ShockDamageMdfr::Init(), ShockMdfr::Init(), StomachMdfr::Init(), StuffedStomachMdfr::Init(), TestDiseaseMdfr::Init(), TestingMdfr::Init(), ThirstMdfr::Init(), ToxicityMdfr::Init(), TremorMdfr::Init(), UnconsciousnessMdfr::Init(), VomitStuffedMdfr::Init(), WetMdfr::Init(), WoundInfectStage2Mdfr::Init(), InjuryMediumSoundEvent(), InjurySoundEvents(), LaugherSoundEvent(), SymptomSoundEventBase::LaugherSoundEvent(), MeleeAttackSoundEvents::MeleeAttackHeavyEvent(), MeleeAttackSoundEvents(), OnInit(), PickupHeavySoundEvent(), PlayerSoundEventBase::PickupHeavySoundEvent(), HeatComfortEventsBase::RattlingTeethSoundEvent(), RattlingTeethSoundEvent(), SetID(), StaminaDownHeavy(), StaminaSoundEventBase::StaminaDownHeavy(), StaminaLowFilterBase::StaminaLowFilterLower(), StaminaLowFilterBase::StaminaLowFilterUpper(), StaminaLowFilterUpper(), StaminaSoundEventBase::StaminaNormalDummy(), StaminaSoundEventBase(), StaminaSoundEventBase::StaminaUpLight(), StaminaUpLight(), SymptomSoundEventBase() и SyncedValueAgent().