DayZ 1.28
DayZ Explorer by KGB
 
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◆ CollectAndSetPlayerData()

void CollectAndSetPlayerData ( )
protected

Sets character related value for furher use.

  • position

movement speed

  • player heat (actual speed * heat constant)

См. определение в файле Environment.c строка 623

624 {
625 vector playerPos = m_Player.GetPosition();
626 m_PlayerHeightPos = playerPos[1];
627
628 HumanCommandMove hcm = m_Player.GetCommand_Move();
629 if (hcm)
630 {
632 }
633
635 }
float m_PlayerSpeed
Определения Environment.c:45
float m_PlayerHeat
Определения Environment.c:47
float m_PlayerHeightPos
Определения Environment.c:44
float GetPlayerHeat()
Character's heat (calculated from movement speed multiplied by constant)
Определения Environment.c:295
DayZPlayer m_Player
Определения Hand_Events.c:42
proto native float GetCurrentMovementSpeed()
0,1,2..3 idle, walk, run, sprint
Определения human.c:434
Определения EnConvert.c:106

Перекрестные ссылки HumanCommandMove::GetCurrentMovementSpeed(), GetPlayerHeat(), m_Player, m_PlayerHeat, m_PlayerHeightPos и m_PlayerSpeed.

Используется в Update().