24 con.BuildPartServerEx(null,
"rubble_rubble1",-1);
25 con.BuildPartServerEx(null,
"well_brick",-1);
26 con.BuildPartServerEx(null,
"roof",-1);
override ConstructionBasic GetConstructionBasic()
ActionDrinkWellContinuousCB ActionContinuousBaseCB ActionDrinkWellContinuous()
void AddAction(typename actionName)
void RemoveAction(typename actionName)
void ConstructionBase(EntityAI parent)
Super root of all classes in Enforce script.
override void OnDebugSpawn()
override EWaterSourceObjectType GetWaterSourceObjectType()
override void SetActions()
override int GetLiquidSourceType()
static proto bool CastTo(out Class to, Class from)
Try to safely down-cast base class to child class.
const int LIQUID_CLEANWATER