| const int LIQUID_NONE = 0 |
См. определение в файле 3_Game/DayZ/constants.c строка 566
Используется в ActionFillBottleBase::ActionCondition(), ActionObtainLiquidBase::ActionCondition(), ActionTarget(), CCTLiquid::Can(), CCTLiquid::CheckSurfaceLiquid(), ActionTargets::ComputeUtility(), CookWithEquipment(), CGame::CorrectLiquidType(), GetItemOverheatThreshold(), FuelStation::GetLiquidSourceType(), IEntity::GetLiquidSourceType(), Land_WaterWell_Brick::GetLiquidSourceType(), ActionFillBottleBase::GetLiquidType(), GetTemperatureFreezeThreshold(), GetTemperatureThawThreshold(), CCTLiquid::IsAllowedPondLiquidSurface(), CCTLiquid::IsValidPondHitPosition(), OnLiquidTypeChanged(), OnQuantityChanged(), ProcessItemToCook(), CCTLiquid::TryBuildPondHitPosition(), CCTLiquid::TryBuildSyntheticCursor(), CCTLiquid::TryGetLiquidSurfaceAt(), CCTLiquid::TryGetNonWaterSurfaceAt(), CCTLiquid::TryResolveSyntheticCursor(), CCTLiquid::TryUseCachedSyntheticCursor(), CCTLiquid::TryValidateHitCursor() и CCTLiquid::TryValidatePondHitPosition().