const int LIQUID_NONE = 0 |
См. определение в файле 3_Game/constants.c строка 529
Используется в ActionCondition(), ActionFillBottleBase::ActionCondition(), ActionTarget(), ActionTargets::ComputeUtility(), CookWithEquipment(), CGame::CorrectLiquidType(), ActionManagerClient::FindActionTarget(), InventoryItem::GetItemOverheatThreshold(), FuelStation::GetLiquidSourceType(), IEntity::GetLiquidSourceType(), ActionFillBottleBase::GetLiquidType(), GetSurfaceLiquidType(), InventoryItem::GetTemperatureFreezeThreshold(), InventoryItem::GetTemperatureThawThreshold(), InventoryItem::OnLiquidTypeChanged(), InventoryItem::OnQuantityChanged() и ProcessItemToCook().