Структуры данных | |
class | array |
Result for an object found in CGame.IsBoxCollidingGeometryProxy. Подробнее... | |
class | ParticleSource |
Entity which has the particle instance as an ObjectComponent. Подробнее... | |
Определения типов | |
typedef array< ParticleSource > | ParticleSourceArray |
Перечисления | |
enum | ParticleAutoDestroyFlags { ON_END , ON_STOP , ALL } |
Flags to pass to ParticleSource.SetParticleAutoDestroyFlags. Подробнее... | |
Переменные | |
enum ParticleAutoDestroyFlags | NONE |
Flags to pass to ParticleSource.PlayParticleEx. | |
enum ParticleAutoDestroyFlags | RESET |
Reset state after stopping. | |
enum ParticleAutoDestroyFlags | IMMEDIATE |
Flag will make the particle stop immediately, taking it out of simulation and clearing VISIBLE flag. | |
enum ParticleAutoDestroyFlags | VISIBLE |
Is default behaviour, but can be used in conjuction with IMMEDIATE which hides it when this flag is not present. | |
enum ParticleAutoDestroyFlags | PAUSE |
(SPF_IMMEDIATE | SPF_VISIBLE) "Freezes" the particle while keeping it visible | |
enum ParticleAutoDestroyFlags | FULL |
Mode for GetParticle. | |
enum ParticleAutoDestroyFlags | NO_EXT |
Full path without ext ("graphics/particles/smoking_barrel_small") | |
enum ParticleAutoDestroyFlags | FILE |
Filename only ("smoking_barrel_small") | |
enum ParticleAutoDestroyFlags | PLAY_ON_CREATION |
Makes the particle start playing immediately after being created. | |
enum ParticleAutoDestroyFlags | FORCE_WORLD_ROT |
Only applicable when there is a parent, this will force the localOri to be in world space instead of local. | |
enum ParticleAutoDestroyFlags | KEEP_PARENT_ON_END |
By default, a particle unparents when it ends, this disables this behaviour. | |