DayZ 1.27
DayZ Explorer by KGB
 
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◆ ActionCondition()

override bool ActionNextCombinationLockDialOnTarget::ActionCondition ( PlayerBase player,
ActionTarget target,
ItemBase item )
inlineprivate

См. определение в файле ActionNextCombinationLockDialOnTarget.c строка 19

20 {
21 if (!target.GetObject())
22 return false;
23
24 CombinationLock lock = CombinationLock.Cast( target.GetObject() );
25 if ( lock && lock.GetHierarchyParent() && Fence.Cast(lock.GetHierarchyParent()) )
26 {
27 ConstructionActionData construction_action_data = player.GetConstructionActionData();
28 construction_action_data.SetCombinationLock( lock );
29
30 return true;
31 }
32
33 return false;
34 }
void CombinationLock()
Определения CombinationLock.c:33
void SetCombinationLock(CombinationLock combination_lock)
Определения ConstructionActionData.c:210

Перекрестные ссылки ActionTarget и ConstructionActionData::SetCombinationLock().