Структуры данных | |
| class | RaycastRVParams |
| class | RaycastRVResult |
| class | CollisionOverlapCallback |
| class | DayZPhysics |
Перечисления | |
| enum | PhxInteractionLayers { NOCOLLISION , DEFAULT , BUILDING , CHARACTER , VEHICLE , DYNAMICITEM , DYNAMICITEM_NOCHAR , ROADWAY , VEHICLE_NOTERRAIN , CHARACTER_NO_GRAVITY , RAGDOLL_NO_CHARACTER , FIREGEOM , DOOR , RAGDOLL , WATERLAYER , TERRAIN , GHOST , WORLDBOUNDS , FENCE , AI , AI_NO_COLLISION , AI_COMPLEX , TINYCAPSULE , TRIGGER , TRIGGER_NOTERRAIN , ITEM_SMALL , ITEM_LARGE , CAMERA , TEMP } |