Структуры данных | |
class | House |
Определения типов | |
typedef House | BuildingSuper |
Функции | |
void | BuildingBase () |
void | InitializeActions () |
override void | GetActions (typename action_input_type, out array< ActionBase_Basic > actions) |
void | SetActions () |
void | AddAction (typename actionName) |
void | RemoveAction (typename actionName) |
Переменные | |
House | typename |
House | m_BuildingTypeActionsMap = new map<typename, ref TInputActionMap> |
TInputActionMap | m_InputActionMap |
bool | m_ActionsInitialize |