357 {
358 super.OnStartServer(action_data);
359
360 AdvDetachMagActionData action_data_dm = AdvDetachMagActionData.Cast(action_data);
361 g_Game.AddInventoryJunctureEx(action_data.m_Player,
EntityAI.Cast(action_data.m_Target.GetObject()),action_data_dm.m_ilMagazine,
true, 10000);
362 }