Структуры данных | |
| class | GardenBase |
| class | GardenPlotGreenhouse |
Функции | |
| override int | GetGardenSlotsCount () |
| override void | OnPlacementComplete (Man player, vector position="0 0 0", vector orientation="0 0 0") |
| override void | RefreshSlots () |
| GardenPlotGreenhouse GardenPlot | EOnInit (IEntity other, int extra) |
| override void | SyncSlots () |
Переменные | |
| class GardenPlot extends GardenBase | POLYTUNNEL_SLOT_COUNT = 13 |