2723 {
2724
2725 super.OnRPC(sender, rpc_type,ctx);
2726
2727
2728 switch (rpc_type)
2729 {
2730 #ifndef SERVER
2731 case ERPCs.RPC_SOUND_LOCK_ATTACH:
2732 Param2<bool, string> p = new Param2<bool, string>(false, "");
2733
2735 return;
2736
2737 bool play = p.param1;
2738 string soundSet = p.param2;
2739
2740 if (play)
2741 {
2743 {
2745 {
2747 }
2748 }
2749 else
2750 {
2752 }
2753 }
2754 else
2755 {
2757 }
2758
2759 break;
2760 #endif
2761
2762 }
2763
2765 {
2767 }
2768 }
WrittenNoteData GetWrittenNoteData()
ref EffectSound m_LockingSound
proto bool Read(void value_in)
void OnRPC(PlayerIdentity sender, int rpc_type, ParamsReadContext ctx)
class JsonUndergroundAreaTriggerData GetPosition