57 {
59 return false;
60
61 string cfg_classname = "cfgLiquidDefinitions";
62 string property_value = "NULL_PROPERTY";
63 int cfg_item_count =
g_Game.ConfigGetChildrenCount(cfg_classname);
64
65 for (int i = 0; i < cfg_item_count; i++)
66 {
67 string liquid_class_name;
68 g_Game.ConfigGetChildName(cfg_classname, i, liquid_class_name);
69 string liquid_full_path = string.Format("%1 %2",cfg_classname, liquid_class_name);
70 int config_liquid_type =
g_Game.ConfigGetInt(
string.Format(
"%1 type", liquid_full_path));
71
76
77
80 }
81 return true;
82 }
static ref map< string, ref LiquidInfo > m_LiquidInfosByName
class LiquidInfo m_AllLiquidsByType
static ref map< int, ref LiquidInfo > m_LiquidInfosByType
static NutritionalProfile SetUpNutritionalProfile(int liquid_type, string liquid_class_name)
static ref map< string, ref NutritionalProfile > m_AllLiquidsByName