Структуры данных | |
class | AIBehaviourHLData |
class | AIBehaviourHLZombie2 |
class | AIBehaviourHLDataZombie2 |
Функции | |
void | AIBehaviourHLData () |
void | ~AIBehaviourHLData () |
void | OnParseConfig () |
proto native void | ParseBehaviourSlot (string name) |
proto native void | ParseAlertLevel (string name) |
proto native float | ReadParamValue (string paramName, float defValue) |
void | ~AIBehaviourHL () |
proto native AIBehaviourHLData | GetTemplateData () |
void | OnInit () |
Callback for user defined initialization. Called for all suites during TestHarness.Begin(). | |
void | Simulate (float timeDelta) |
void | OnDamage (float damage, EntityAI source) |
void | OnDamageInflicted () |
void | OnAnimationEvent (int nameCrc) |
proto native void | SetNextBehaviour (int BehaviourCrc) |
proto native void | SwitchToNextBehaviour () |
static proto void | RegAIBehaviour (string behname, typename behClass, typename behClassData) |
Переменные | |
AIBehaviourHLZombie2 | AIBehaviourHL |
this file is interface to AI Behaviour
См. определение в файле AIBehaviour.c