Dayz 1.25
Dayz Code Explorer by KGB
Загрузка...
Поиск...
Не найдено
Файл SymptomEvents.c

См. исходные тексты.

Структуры данных

class  PlayerSoundEventBase
 
class  SymptomSoundEventBase
 

Функции

class SymptomSoundEventBase extends PlayerSoundEventBase CoughSoundEvent ()
 
void SymptomSoundEventBase ()
 
override bool HasPriorityOverCurrent (PlayerBase player, EPlayerSoundEventID other_state_id, EPlayerSoundEventType type_other)
 
class LaugherSoundEvent extends SymptomSoundEventBase SneezeSoundEvent ()
 
void LaugherSoundEvent ()
 

Функции

◆ CoughSoundEvent()

18 {
19 m_ID = EPlayerSoundEventID.SYMPTOM_COUGH;
21 }
int m_ID
ID of effect, given by SEffectManager when registered (automatically done when playing through it)
Definition Effect.c:49
EPlayerSoundEventID
Definition PlayerSoundEventHandler.c:2
int m_SoundVoiceAnimEventClassID
Definition SoundEvents.c:89

Используется в PlayerSoundEventHandler().

◆ HasPriorityOverCurrent()

override bool HasPriorityOverCurrent ( PlayerBase player,
EPlayerSoundEventID other_state_id,
EPlayerSoundEventType type_other )
25{
27 {
void LaugherSoundEvent()
Definition SymptomEvents.c:36

◆ LaugherSoundEvent()

void LaugherSoundEvent ( )
36 {
37 m_ID = EPlayerSoundEventID.SYMPTOM_SNEEZE;
39 }
40}

Перекрестные ссылки m_ID и m_SoundVoiceAnimEventClassID.

Используется в PlayerSoundEventHandler().

◆ SneezeSoundEvent()

36 {
37 m_ID = EPlayerSoundEventID.SYMPTOM_SNEEZE;
39 }

Используется в PlayerSoundEventHandler().

◆ SymptomSoundEventBase()

void SymptomSoundEventBase ( )
18 {
19 m_ID = EPlayerSoundEventID.SYMPTOM_COUGH;
21 }
22}

Перекрестные ссылки m_ID и m_SoundVoiceAnimEventClassID.