|
staticprivate |
Transforms matrix.
| mat0 | vector[4] first matrix | |
| mat1 | vector[4] second matrix | |
| [out] | res | vector[4] result of first and second matrix multiplication vector res[4];
Math3D.MatrixMultiply4(mat0, mat1, res)
Print( res );
>> <2,0,0>,<0,3,0>,<0,3,0>,<4,13,0>
Определения EnConvert.c:106 |
Используется в EntityAI::IsAreaAtDoorFree() и DayZPlayerCameraBase::OnUpdate().