◆ ActionUnmountBarbedWire()
◆ ActionCondition()
33 {
35
37 {
40 return false;
41
43
44 if ( selection.
Length() > 0 )
45 {
48 {
50
53 {
55
56 return true;
57 }
58 }
59 }
60 }
61
62 return false;
63 }
string m_SlotName
Definition ActionUnMountBarbedWire.c:12
Definition ObjectTyped.c:2
proto string Substring(int start, int len)
Substring of 'str' from 'start' position 'len' number of characters.
proto native int IndexOfFrom(int start, string sample)
Finds 'sample' in 'str' from 'start' position. Returns -1 when not found.
proto native int Length()
Returns length of string.
Перекрестные ссылки string::IndexOfFrom(), string::Length(), m_SlotName и string::Substring().
◆ CreateConditionComponents()
27 {
30 }
ref CCIBase m_ConditionItem
Definition ActionBase.c:55
ref CCTBase m_ConditionTarget
Definition ActionBase.c:56
Definition CCINonRuined.c:2
Definition CCTNonRuined.c:2
Definition ActionConstants.c:105
const float BASEBUILDING
Definition ActionConstants.c:111
Перекрестные ссылки UAMaxDistances::BASEBUILDING, m_ConditionItem и m_ConditionTarget.
◆ GetAdminLogMessage()
77 {
78 string message =
string.Format(
"Player %1 Unmounted BarbedWire from %2",
action_data.m_Player,
action_data.m_Target.GetObject().ClassName() );
80 }
◆ OnFinishProgressServer()
◆ m_DamageAmount
◆ m_SlotName
Объявления и описания членов класса находятся в файле: