25 {
26 if (item.GetQuantity() > 1)
27 return false;
28
30 {
31 ItemBase headgear =
ItemBase.Cast(player.FindAttachmentBySlotName(
"Headgear" ));
32 if ( headgear )
33 {
34 bool headgear_restricted;
35 headgear_restricted = headgear.ConfigGetBool( "noMask" );
36 if (headgear_restricted)
37 {
38 return false;
39 }
40 }
41 return true;
42 }
43
44 return false;
45 }
class GP5GasMask extends MaskBase ItemBase
bool IsWearingMask(PlayerBase player)